Name |
Description |
AnimatedModelProcessor |
|
BoneIndexer |
Assists in creating palette indices for mesh bones. |
ContentUtil |
Contains utility functions for the content pipeline relating to animation. |
MeshSplitter |
|
MeshSplitter.MeshSplitPart |
|
ModelSplitter |
Splits a model up into parts based on a max bone count. |
PaletteSourceCode |
Contains the source code for BasicPaletteEffect, but allows instanciation for variable palette sizes. |
SkinTransformContent |
Contains information for a skin transform. |
XFileTokenizer |
Tokenizes a .X file and provides methods to parse those tokens. |