C# (CSharp) FlatRedBall.Graphics.Model.Animation.Content Namespace

Classes

Name Description
AnimatedModelProcessor
BoneIndexer Assists in creating palette indices for mesh bones.
ContentUtil Contains utility functions for the content pipeline relating to animation.
MeshSplitter
MeshSplitter.MeshSplitPart
ModelSplitter Splits a model up into parts based on a max bone count.
PaletteSourceCode Contains the source code for BasicPaletteEffect, but allows instanciation for variable palette sizes.
SkinTransformContent Contains information for a skin transform.
XFileTokenizer Tokenizes a .X file and provides methods to parse those tokens.