Name |
Description |
Coroutine |
C# implementation of a Coroutine, from: http://www.gamedev.net/blog/1612/entry-2259253-coroutines-building-a-framework-in-c/ |
EVT |
|
ExportTable |
The export table was introduced into the HIT format in TSO. The HIT export table exports subroutines to handle the kSndobPlay events for tracks. |
HITNoteEntry |
|
HLS |
HLS refers to two binary formats that both define a list of IDs, known as a hitlist. One format is a Pascal string with a 4-byte, little-endian length, representing a comma-seperated list of decimal values, or decimal ranges (e.g. "1025-1035"), succeeded by a single LF newline. |
HLSException |
|
HSM |
HSM (short for HIT Symbols) is a plain-text format that defines constants for opcodes, registers, subroutine address and sound resource IDs for inclusion in the HOT files as well as the MakeTrax source files used to make the HIT files of the game. |
Hit |
|
HitException |
|
HitResourcegroup |
Groups together related HIT resources. |
HitVM |
|
RegisteredEvent |
Represents an event registered by the VM. |
SoundPlayer |
Called upon by HIT subroutines to play sounds. |
SubRoutine |
|
TRK |
|
TrackEvent |
|