Method |
Description |
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GetBounds ( RenderEntityComponent renderEntity = null ) : idBounds |
Calculates a rough bounds by using the joint radii without transforming all the points. |
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GetJointIndex ( idMD5Joint joint ) : int |
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GetJointIndex ( string name ) : int |
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GetJointName ( int index ) : string |
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GetNearestJoint ( int surfaceIndex, int a, int c, int b ) : int |
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InitFromFile ( string fileName ) : void |
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InstantiateDynamicModel ( idRenderEntity renderEntity, View view, idRenderModel cachedModel ) : idRenderModel |
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Load ( ) : void |
Used for initial loads, reloadModel, and reloading the data of purged models. Upon exit, the model will absolutely be valid, but possibly as a default model. |
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Print ( ) : void |
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Purge ( ) : void |
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TouchData ( ) : void |
Models that are already loaded at level start time will still touch their materials to make sure they are kept loaded. |
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idRenderModel_MD5 ( ) : System |
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