C# Class fBaseXtensions.Cache.Internal.CacheIDLookup

Exibir arquivo Open project: herbfunk/Funky

Public Properties

Property Type Description
dictFixedCollisionRadius float>.Dictionary
dictInteractableRange int>.Dictionary
hashActorSNOWhirlwindIgnore HashSet
hashDestructableLocationTarget HashSet
hashSNONavigationObstacles HashSet
hashSnoNpcNoIgnore HashSet

Private Methods

Method Description
FindShrineType ( int SNOID ) : ShrineTypes

Property Details

dictFixedCollisionRadius public_oe static_oe property

public static Dictionary dictFixedCollisionRadius
return float>.Dictionary

dictInteractableRange public_oe static_oe property

public static Dictionary dictInteractableRange
return int>.Dictionary

hashActorSNOWhirlwindIgnore public_oe static_oe property

public static HashSet hashActorSNOWhirlwindIgnore
return HashSet

hashDestructableLocationTarget public_oe static_oe property

public static HashSet hashDestructableLocationTarget
return HashSet

hashSNONavigationObstacles public_oe static_oe property

public static HashSet hashSNONavigationObstacles
return HashSet

hashSnoNpcNoIgnore public_oe static_oe property

Units that are considered NPC that we should check/update is hostile.
public static HashSet hashSnoNpcNoIgnore
return HashSet