Method |
Description |
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BFocusTimeManipulationCompleted ( object sender, System.Windows.Input.ManipulationCompletedEventArgs e ) : void |
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BFocusTimeManipulationDelta ( object sender, System.Windows.Input.ManipulationDeltaEventArgs e ) : void |
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BFocusTimeManipulationStarting ( object sender, System.Windows.Input.ManipulationStartingEventArgs e ) : void |
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BFocusTimeMouseDown ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void |
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BFocusTimeMouseLeave ( object sender, System.Windows.Input.MouseEventArgs e ) : void |
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BFocusTimeMouseMove ( object sender, System.Windows.Input.MouseEventArgs e ) : void |
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BFocusTimeMouseUp ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void |
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BFocusTimeMouseWheel ( object sender, System.Windows.Input.MouseWheelEventArgs e ) : void |
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Begin ( ) : void |
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CTimeLineMouseDown ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void |
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CTimeLineMouseLeave ( object sender, System.Windows.Input.MouseEventArgs e ) : void |
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CTimeLineMouseMove ( object sender, System.Windows.Input.MouseEventArgs e ) : void |
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CTimeLineMouseUp ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void |
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CTimeLineMouseWheel ( object sender, System.Windows.Input.MouseWheelEventArgs e ) : void |
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CTimeLinePreviewTouchDown ( object sender, System.Windows.Input.TouchEventArgs e ) : void |
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CalculateFocusTime ( ) : void |
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CalculateStartEnd ( double ddelta, double scale, Point p ) : void |
Based on maninipulation calculate new start and end |
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CompositionTargetRendering ( object sender, EventArgs e ) : void |
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DoMoveFocusTime ( Point e ) : void |
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End ( ) : void |
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EventLists_NewEvent ( object sender, NewEventArgs e ) : void |
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FindPos ( System.DateTime dt ) : double |
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InertiaTimelineTimerTick ( object sender, EventArgs e ) : void |
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IsFixClose ( ) : bool |
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MapControl_ExtentChanged ( object sender, ExtentEventArgs e ) : void |
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NowTimerTick ( object sender, EventArgs e ) : void |
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TimelineTimeChanged ( object sender, EventArgs e ) : void |
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UcTimelineLoaded ( object sender, RoutedEventArgs e ) : void |
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UcTimelineUnloaded ( object sender, RoutedEventArgs e ) : void |
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UpdateCurrentTime ( ) : void |
Update current time (small red line) |
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UpdateVisibility ( ) : void |
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bFocusTime_MouseDown ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void |
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bFocusTime_TouchLeave ( object sender, System.Windows.Input.TouchEventArgs e ) : void |
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cTimeLine_ManipulationCompleted ( object sender, System.Windows.Input.ManipulationCompletedEventArgs e ) : void |
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cTimeLine_ManipulationDelta ( object sender, System.Windows.Input.ManipulationDeltaEventArgs e ) : void |
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cTimeLine_ManipulationInertiaStarting ( object sender, System.Windows.Input.ManipulationInertiaStartingEventArgs e ) : void |
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cTimeLine_ManipulationStarting ( object sender, System.Windows.Input.ManipulationStartingEventArgs e ) : void |
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cTimeLine_PreviewTouchUp ( object sender, System.Windows.Input.TouchEventArgs e ) : void |
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