C# Class android.opengl.Visibility

Inheritance: java.lang.Object
Exibir arquivo Open project: JeroMiya/androidmono

Public Methods

Method Description
computeBoundingSphere ( float arg0, int arg1, int arg2, float arg3, int arg4 ) : void
frustumCullSpheres ( float arg0, int arg1, float arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) : int
visibilityTest ( float arg0, int arg1, float arg2, int arg3, char arg4, int arg5, int arg6 ) : int

Protected Methods

Method Description
Visibility ( global @__env )

Private Methods

Method Description
Visibility ( )

Method Details

Visibility() protected method

protected Visibility ( global @__env )
@__env global

computeBoundingSphere() public static method

public static computeBoundingSphere ( float arg0, int arg1, int arg2, float arg3, int arg4 ) : void
arg0 float
arg1 int
arg2 int
arg3 float
arg4 int
return void

frustumCullSpheres() public static method

public static frustumCullSpheres ( float arg0, int arg1, float arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) : int
arg0 float
arg1 int
arg2 float
arg3 int
arg4 int
arg5 int
arg6 int
arg7 int
return int

visibilityTest() public static method

public static visibilityTest ( float arg0, int arg1, float arg2, int arg3, char arg4, int arg5, int arg6 ) : int
arg0 float
arg1 int
arg2 float
arg3 int
arg4 char
arg5 int
arg6 int
return int