Method | Description | |
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GameForm ( ) : System | ||
getQuickPromptResult ( object sender, bool bizzare ) : string | ||
print ( object o ) : void |
Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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ProcessCmdKey ( |
Method | Description | |
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GameForm_Load ( object sender, |
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GameForm_MouseDown ( object sender, MouseEventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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confirmAndSendEvent ( Event e ) : bool |
Confirms the user to send the an event. If they say it's okay, we tell alpaca to send it.
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confirmScore ( bool endGame ) : bool |
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courtBox_DoubleClick ( object sender, |
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courtBox_MouseDown ( object sender, MouseEventArgs e ) : void |
Draws the point, from the clicked location... TODO: Needs to be documented
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courtBox_MouseMove ( object sender, MouseEventArgs e ) : void | ||
courtBox_MouseUp ( object sender, MouseEventArgs e ) : void | ||
deleteEvent_Click ( object sender, |
Deletes the last event in the history box.
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flipSides_Click ( object sender, |
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foul_Click ( object sender, |
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generateContextMenuLocation ( object sender ) : Point | ||
generateDataFormLocation ( |
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historyBox_Click ( object sender, |
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historyBox_MouseMove ( object sender, MouseEventArgs e ) : void |
TODO: needs to be documented...COUGH COUGH, thats you daniel
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jumpball_Click ( object sender, |
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madeShot_Click ( object sender, |
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missedShot_Click ( object sender, |
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periodChange_Click ( object sender, |
Handles the click of the Period Start/End button
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playerSelect_KeyPress ( object sender, |
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playerSelect_click ( object sender, |
Performed when a player label is clicked on. Will set the players that were selected
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resetFirstSecondSelected ( ) : void | ||
subPlayer_click ( object sender, |
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sub_DoubleClick ( object sender, |
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timeout_Click ( object sender, |
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turnover_MouseDown ( object sender, MouseEventArgs e ) : void |
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update ( ) : void |
Upadates all elements of the form that needs to be updated. Authors: Daniel and Johny
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
protected ProcessCmdKey ( |
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msg | ||
keyData | Keys | |
return | bool |
public getQuickPromptResult ( object sender, bool bizzare ) : string | ||
sender | object | |
bizzare | bool | |
return | string |