C# Class WorldEditor.Display

Exibir arquivo Open project: rotators/tools

Public Properties

Property Type Description
WorldmapScale int
ZoneSize float

Public Methods

Method Description
GameCoordsToPixel ( int coords ) : int
PixelToGameCoords ( int pixel ) : int
PixelToZoneCoord ( int pixel ) : int
ZoneCoordToPixel ( int coord ) : int
ZoomIn ( float modifier ) : void
ZoomOut ( float modifier ) : void

Method Details

GameCoordsToPixel() public static method

public static GameCoordsToPixel ( int coords ) : int
coords int
return int

PixelToGameCoords() public static method

public static PixelToGameCoords ( int pixel ) : int
pixel int
return int

PixelToZoneCoord() public static method

public static PixelToZoneCoord ( int pixel ) : int
pixel int
return int

ZoneCoordToPixel() public static method

public static ZoneCoordToPixel ( int coord ) : int
coord int
return int

ZoomIn() public static method

public static ZoomIn ( float modifier ) : void
modifier float
return void

ZoomOut() public static method

public static ZoomOut ( float modifier ) : void
modifier float
return void

Property Details

WorldmapScale public_oe static_oe property

public static int WorldmapScale
return int

ZoneSize public_oe static_oe property

public static float ZoneSize
return float