C# Class WMath.HPoint

Exibir arquivo Open project: Patapom/GodComplex Class Usage Examples

Public Properties

Property Type Description
x float

Public Methods

Method Description
Add ( float _x, float _y, float _z, float _w ) : void
Distance ( ) : float
HPoint ( ) : System
HPoint ( HPoint _Source ) : System
HPoint ( System.Point _Source ) : System
HPoint ( Vector _Source ) : System
HPoint ( float _f ) : System
HPoint ( float _x, float _y, float _z, float _w ) : System
InnerProduct ( ) : float
InnerSum ( ) : float
Max ( ) : float
Max ( HPoint _Op ) : void
Min ( ) : float
Min ( HPoint _Op ) : void
Parse ( string _Source ) : HPoint
Set ( HPoint _Source ) : void
Set ( float _x, float _y, float _z, float _w ) : void
SquareDistance ( ) : float
ToString ( ) : string
Zero ( ) : void
operator ( ) : HPoint
operator ( ) : Vector
operator ( ) : bool
this ( int _Index ) : float

Method Details

Add() public method

public Add ( float _x, float _y, float _z, float _w ) : void
_x float
_y float
_z float
_w float
return void

Distance() public method

public Distance ( ) : float
return float

HPoint() public method

public HPoint ( ) : System
return System

HPoint() public method

public HPoint ( HPoint _Source ) : System
_Source HPoint
return System

HPoint() public method

public HPoint ( System.Point _Source ) : System
_Source System.Point
return System

HPoint() public method

public HPoint ( Vector _Source ) : System
_Source Vector
return System

HPoint() public method

public HPoint ( float _f ) : System
_f float
return System

HPoint() public method

public HPoint ( float _x, float _y, float _z, float _w ) : System
_x float
_y float
_z float
_w float
return System

InnerProduct() public method

public InnerProduct ( ) : float
return float

InnerSum() public method

public InnerSum ( ) : float
return float

Max() public method

public Max ( ) : float
return float

Max() public method

public Max ( HPoint _Op ) : void
_Op HPoint
return void

Min() public method

public Min ( ) : float
return float

Min() public method

public Min ( HPoint _Op ) : void
_Op HPoint
return void

Parse() public static method

public static Parse ( string _Source ) : HPoint
_Source string
return HPoint

Set() public method

public Set ( HPoint _Source ) : void
_Source HPoint
return void

Set() public method

public Set ( float _x, float _y, float _z, float _w ) : void
_x float
_y float
_z float
_w float
return void

SquareDistance() public method

public SquareDistance ( ) : float
return float

ToString() public method

public ToString ( ) : string
return string

Zero() public method

public Zero ( ) : void
return void

operator() public static method

public static operator ( ) : HPoint
return HPoint

operator() public static method

public static operator ( ) : Vector
return Vector

operator() public static method

public static operator ( ) : bool
return bool

this() public method

public this ( int _Index ) : float
_Index int
return float

Property Details

x public_oe property

public float x
return float