C# Class Valve.Steamworks.CSteamController

Inheritance: ISteamController
Exibir arquivo Open project: kronosaur/Transcendence

Public Methods

Method Description
ActivateActionSet ( ulong controllerHandle, ulong actionSetHandle ) : void
CSteamController ( IntPtr SteamController )
GetActionSetHandle ( string pszActionSetName ) : ulong
GetAnalogActionData ( ulong controllerHandle, ulong analogActionHandle ) : ControllerAnalogActionData_t
GetAnalogActionHandle ( string pszActionName ) : ulong
GetAnalogActionOrigins ( ulong controllerHandle, ulong actionSetHandle, ulong analogActionHandle, uint &originsOut ) : int
GetConnectedControllers ( ulong &handlesOut ) : int
GetCurrentActionSet ( ulong controllerHandle ) : ulong
GetDigitalActionData ( ulong controllerHandle, ulong digitalActionHandle ) : ControllerDigitalActionData_t
GetDigitalActionHandle ( string pszActionName ) : ulong
GetDigitalActionOrigins ( ulong controllerHandle, ulong actionSetHandle, ulong digitalActionHandle, uint &originsOut ) : int
GetIntPtr ( ) : IntPtr
Init ( ) : bool
RunFrame ( ) : void
ShowBindingPanel ( ulong controllerHandle ) : bool
Shutdown ( ) : bool
StopAnalogActionMomentum ( ulong controllerHandle, ulong eAction ) : void
TriggerHapticPulse ( ulong controllerHandle, uint eTargetPad, char usDurationMicroSec ) : void
TriggerRepeatedHapticPulse ( ulong controllerHandle, uint eTargetPad, char usDurationMicroSec, char usOffMicroSec, char unRepeat, uint nFlags ) : void

Private Methods

Method Description
CheckIfUsable ( ) : void

Method Details

ActivateActionSet() public method

public ActivateActionSet ( ulong controllerHandle, ulong actionSetHandle ) : void
controllerHandle ulong
actionSetHandle ulong
return void

CSteamController() public method

public CSteamController ( IntPtr SteamController )
SteamController System.IntPtr

GetActionSetHandle() public method

public GetActionSetHandle ( string pszActionSetName ) : ulong
pszActionSetName string
return ulong

GetAnalogActionData() public method

public GetAnalogActionData ( ulong controllerHandle, ulong analogActionHandle ) : ControllerAnalogActionData_t
controllerHandle ulong
analogActionHandle ulong
return ControllerAnalogActionData_t

GetAnalogActionHandle() public method

public GetAnalogActionHandle ( string pszActionName ) : ulong
pszActionName string
return ulong

GetAnalogActionOrigins() public method

public GetAnalogActionOrigins ( ulong controllerHandle, ulong actionSetHandle, ulong analogActionHandle, uint &originsOut ) : int
controllerHandle ulong
actionSetHandle ulong
analogActionHandle ulong
originsOut uint
return int

GetConnectedControllers() public method

public GetConnectedControllers ( ulong &handlesOut ) : int
handlesOut ulong
return int

GetCurrentActionSet() public method

public GetCurrentActionSet ( ulong controllerHandle ) : ulong
controllerHandle ulong
return ulong

GetDigitalActionData() public method

public GetDigitalActionData ( ulong controllerHandle, ulong digitalActionHandle ) : ControllerDigitalActionData_t
controllerHandle ulong
digitalActionHandle ulong
return ControllerDigitalActionData_t

GetDigitalActionHandle() public method

public GetDigitalActionHandle ( string pszActionName ) : ulong
pszActionName string
return ulong

GetDigitalActionOrigins() public method

public GetDigitalActionOrigins ( ulong controllerHandle, ulong actionSetHandle, ulong digitalActionHandle, uint &originsOut ) : int
controllerHandle ulong
actionSetHandle ulong
digitalActionHandle ulong
originsOut uint
return int

GetIntPtr() public method

public GetIntPtr ( ) : IntPtr
return System.IntPtr

Init() public method

public Init ( ) : bool
return bool

RunFrame() public method

public RunFrame ( ) : void
return void

ShowBindingPanel() public method

public ShowBindingPanel ( ulong controllerHandle ) : bool
controllerHandle ulong
return bool

Shutdown() public method

public Shutdown ( ) : bool
return bool

StopAnalogActionMomentum() public method

public StopAnalogActionMomentum ( ulong controllerHandle, ulong eAction ) : void
controllerHandle ulong
eAction ulong
return void

TriggerHapticPulse() public method

public TriggerHapticPulse ( ulong controllerHandle, uint eTargetPad, char usDurationMicroSec ) : void
controllerHandle ulong
eTargetPad uint
usDurationMicroSec char
return void

TriggerRepeatedHapticPulse() public method

public TriggerRepeatedHapticPulse ( ulong controllerHandle, uint eTargetPad, char usDurationMicroSec, char usOffMicroSec, char unRepeat, uint nFlags ) : void
controllerHandle ulong
eTargetPad uint
usDurationMicroSec char
usOffMicroSec char
unRepeat char
nFlags uint
return void