Property | Type | Description | |
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m_dialogModule | IDialogModule | ||
m_scene | IScene |
Method | Description | |
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AddRegion ( IScene scene ) : void | ||
Close ( ) : void | ||
Initialize ( IConfigSource source ) : void | ||
KickUser ( UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte reason ) : void |
Kicks User specified from the simulator. This logs them off of the grid If the client gets the UUID: 44e87126e7944ded05b37c42da3d5cdb it assumes that you're kicking it even if the avatar's UUID isn't the UUID that the agent is assigned
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KickUser ( UUID godID, UUID sessionID, UUID agentID, uint kickflags, string reason ) : void | ||
RegionLoaded ( IScene scene ) : void | ||
RegisterCaps ( UUID agentID, IHttpServer server ) : OSDMap | ||
RemoveRegion ( IScene scene ) : void | ||
RequestGodlikePowers ( UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient ) : void | ||
SubscribeToClientEvents ( IClientAPI client ) : void | ||
UnsubscribeFromClientEvents ( IClientAPI client ) : void |
Method | Description | |
---|---|---|
UntrustedSimulatorMessage ( UUID AgentID, Stream request ) : byte[] |
public Initialize ( IConfigSource source ) : void | ||
source | IConfigSource | |
return | void |
public KickUser ( UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte reason ) : void | ||
godID | UUID | The person doing the kicking |
sessionID | UUID | The session of the person doing the kicking |
agentID | UUID | the person that is being kicked |
kickflags | uint | Tells what to do to the user |
reason | byte | The message to send to the user after it's been turned into a field |
return | void |
public KickUser ( UUID godID, UUID sessionID, UUID agentID, uint kickflags, string reason ) : void | ||
godID | UUID | |
sessionID | UUID | |
agentID | UUID | |
kickflags | uint | |
reason | string | |
return | void |
public RegisterCaps ( UUID agentID, IHttpServer server ) : OSDMap | ||
agentID | UUID | |
server | IHttpServer | |
return | OSDMap |
public RequestGodlikePowers ( UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient ) : void | ||
agentID | UUID | |
sessionID | UUID | |
token | UUID | |
godLike | bool | |
controllingClient | IClientAPI | |
return | void |
public SubscribeToClientEvents ( IClientAPI client ) : void | ||
client | IClientAPI | |
return | void |
public UnsubscribeFromClientEvents ( IClientAPI client ) : void | ||
client | IClientAPI | |
return | void |