C# Class Universe.Framework.ClientInterfaces.WindlightDayCycle.WaterData

Exibir arquivo Open project: Virtual-Universe/Virtual-Universe

Public Properties

Property Type Description
blurMultiplier float
fresnelOffset float
fresnelScale float
normScale Vector3
normalMap UUID
scaleAbove float
scaleBelow float
underWaterFogMod float
waterFogColor Vector4
waterFogDensity float
wave1Dir Vector2
wave2Dir Vector2

Public Methods

Method Description
FromOSD ( OSD osd ) : void
ToOSD ( OSDArray &array ) : void

Method Details

FromOSD() public method

public FromOSD ( OSD osd ) : void
osd OSD
return void

ToOSD() public method

public ToOSD ( OSDArray &array ) : void
array OSDArray
return void

Property Details

blurMultiplier public_oe property

public float blurMultiplier
return float

fresnelOffset public_oe property

public float fresnelOffset
return float

fresnelScale public_oe property

public float fresnelScale
return float

normScale public_oe property

public Vector3 normScale
return Vector3

normalMap public_oe property

public UUID normalMap
return UUID

scaleAbove public_oe property

public float scaleAbove
return float

scaleBelow public_oe property

public float scaleBelow
return float

underWaterFogMod public_oe property

public float underWaterFogMod
return float

waterFogColor public_oe property

public Vector4 waterFogColor
return Vector4

waterFogDensity public_oe property

public float waterFogDensity
return float

wave1Dir public_oe property

public Vector2 wave1Dir
return Vector2

wave2Dir public_oe property

public Vector2 wave2Dir
return Vector2