Property | Type | Description | |
---|---|---|---|
RegionType | byte[] | ||
SimOwner | UUID | ||
billableFactor | float | ||
isEstateManager | bool | ||
regionFlags | ulong | ||
regionName | string | ||
simAccess | byte | ||
terrainBase0 | UUID | ||
terrainBase1 | UUID | ||
terrainBase2 | UUID | ||
terrainBase3 | UUID | ||
terrainDetail0 | UUID | ||
terrainDetail1 | UUID | ||
terrainDetail2 | UUID | ||
terrainDetail3 | UUID | ||
terrainHeightRange0 | float | ||
terrainHeightRange1 | float | ||
terrainHeightRange2 | float | ||
terrainHeightRange3 | float | ||
terrainStartHeight0 | float | ||
terrainStartHeight1 | float | ||
terrainStartHeight2 | float | ||
terrainStartHeight3 | float | ||
waterHeight | float |