C# Class UnityEditor.Brush

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Public Methods

Method Description
Dispose ( ) : void
GetPreviewProjector ( ) : Projector
GetStrengthInt ( int ix, int iy ) : float
Load ( Texture2D brushTex, int size ) : bool

Private Methods

Method Description
CreatePreviewBrush ( ) : void

Method Details

Dispose() public method

public Dispose ( ) : void
return void

GetPreviewProjector() public method

public GetPreviewProjector ( ) : Projector
return UnityEngine.Projector

GetStrengthInt() public method

public GetStrengthInt ( int ix, int iy ) : float
ix int
iy int
return float

Load() public method

public Load ( Texture2D brushTex, int size ) : bool
brushTex UnityEngine.Texture2D
size int
return bool