C# Class UnityEditor.WSA.BuildPostprocessor

Inheritance: UnityEditor.Modules.DefaultBuildPostprocessor
Exibir arquivo Open project: CarlosHBC/UnityDecompiled

Public Methods

Method Description
LaunchPlayer ( BuildLaunchPlayerArgs args ) : void
PostProcess ( BuildPostProcessArgs args ) : void
PrepareForBuild ( BuildOptions options, BuildTarget target ) : string
SupportsInstallInBuildFolder ( ) : bool

Method Details

LaunchPlayer() public method

public LaunchPlayer ( BuildLaunchPlayerArgs args ) : void
args UnityEditor.Modules.BuildLaunchPlayerArgs
return void

PostProcess() public method

public PostProcess ( BuildPostProcessArgs args ) : void
args UnityEditor.Modules.BuildPostProcessArgs
return void

PrepareForBuild() public method

public PrepareForBuild ( BuildOptions options, BuildTarget target ) : string
options BuildOptions
target BuildTarget
return string

SupportsInstallInBuildFolder() public method

public SupportsInstallInBuildFolder ( ) : bool
return bool