Method | Description | |
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CanPawnWorkThisJob ( Pawn pawn, Thing t, bool forced = false ) : bool | ||
DoTryGiveJob ( Pawn pawn, Thing t, JoyGiverDef def, JobDef defj ) : Job | ||
JobOnThing ( Pawn pawn, Thing t, bool forced = false ) : Job | ||
PotentialWorkThingsGlobal ( Pawn pawn ) : IEnumerable |
||
TryCreateJob ( Pawn pawn, Thing t, bool forced = false ) : Job |
public CanPawnWorkThisJob ( Pawn pawn, Thing t, bool forced = false ) : bool | ||
pawn | Pawn | |
t | Thing | |
forced | bool | |
return | bool |
public DoTryGiveJob ( Pawn pawn, Thing t, JoyGiverDef def, JobDef defj ) : Job | ||
pawn | Pawn | |
t | Thing | |
def | JoyGiverDef | |
defj | JobDef | |
return | Job |
public JobOnThing ( Pawn pawn, Thing t, bool forced = false ) : Job | ||
pawn | Pawn | |
t | Thing | |
forced | bool | |
return | Job |
public PotentialWorkThingsGlobal ( Pawn pawn ) : IEnumerable |
||
pawn | Pawn | |
return | IEnumerable |
public TryCreateJob ( Pawn pawn, Thing t, bool forced = false ) : Job | ||
pawn | Pawn | |
t | Thing | |
forced | bool | |
return | Job |