Property | Type | Description | |
---|---|---|---|
BackgroundColor | Color | ||
ButtonColor1 | Color | ||
ButtonColor2 | Color | ||
Caps | bool | ||
Enabled | bool | ||
Font | |||
TextColor | Color |
Method | Description | |
---|---|---|
Draw ( |
Draws the keyboard
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GetState ( ) : |
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Initialize ( ) : void | ||
OnScreenKeyboard ( Microsoft.Xna.Framework.Game game ) : System |
Constructor.
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Update ( |
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UpdateKeyboardSize ( object o, System e ) : void |
Method | Description | |
---|---|---|
LoadContent ( ) : void |
Creates the graphics resources needed to draw the overlay.
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figureOutKeyboardSize ( ) : void |
Method | Description | |
---|---|---|
touched ( Vector2 position, |
public Draw ( |
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gameTime | ||
return | void |
public GetState ( ) : |
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return |
public OnScreenKeyboard ( Microsoft.Xna.Framework.Game game ) : System | ||
game | Microsoft.Xna.Framework.Game | |
return | System |
public Update ( |
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gameTime | ||
return | void |
public UpdateKeyboardSize ( object o, System e ) : void | ||
o | object | |
e | System | |
return | void |
public SpriteFont,Microsoft.Xna.Framework.Graphics Font | ||
return |