Property | Type | Description | |
---|---|---|---|
_debugDraw | List |
||
currentShader | int | ||
drillBeamCooldownMax | int | ||
drillDiodePoint1 | Vector2 | ||
drillDiodePoint2 | Vector2 | ||
drillPickPower | int | ||
drillPickTime | int | ||
drillTextureSize | Vector2 |
Method | Description | |
---|---|---|
AbilityRecovery ( ) : void | ||
AimAbility ( |
||
CanMount ( int m, |
||
CheckBuff ( int buffID ) : bool | ||
CheckMountBuff ( |
||
Dismount ( |
||
Draw ( List |
||
FatigueRecovery ( ) : void | ||
FindTileHeight ( Vector2 position, int maxTilesDown, float &tileHeight ) : bool | ||
Flight ( ) : bool | ||
GetHeightBoost ( int MountType ) : int | ||
GetMinecartMechPoint ( |
||
Hover ( |
||
Initialize ( ) : void | ||
JumpHeight ( float xVelocity ) : int | ||
JumpSpeed ( float xVelocity ) : float | ||
Mount ( ) : Microsoft.Xna.Framework | ||
Reset ( ) : void | ||
ResetFlightTime ( float xVelocity ) : void | ||
ResetHeadPosition ( ) : void | ||
SetMount ( int m, |
||
StartAbilityCharge ( |
||
StopAbilityCharge ( ) : void | ||
UpdateDrill ( |
||
UpdateEffects ( |
||
UpdateFrame ( |
||
UseAbility ( |
||
UseDrill ( |
Method | Description | |
---|---|---|
ClampToDeadZone ( |
||
DrillSmartCursor ( |
public AimAbility ( |
||
mountedPlayer | ||
mousePosition | Vector2 | |
return | bool |
public CanMount ( int m, |
||
m | int | |
mountingPlayer | ||
return | bool |
public CheckMountBuff ( |
||
mountedPlayer | ||
return | void |
public Dismount ( |
||
mountedPlayer | ||
return | void |
public Draw ( List |
||
playerDrawData | List |
|
drawType | int | |
drawPlayer | ||
Position | Vector2 | |
drawColor | Color | |
playerEffect | SpriteEffects | |
shadow | float | |
return | void |
public FindTileHeight ( Vector2 position, int maxTilesDown, float &tileHeight ) : bool | ||
position | Vector2 | |
maxTilesDown | int | |
tileHeight | float | |
return | bool |
public static GetHeightBoost ( int MountType ) : int | ||
MountType | int | |
return | int |
public static GetMinecartMechPoint ( |
||
mountedPlayer | ||
offX | int | |
offY | int | |
return | Vector2 |
public ResetFlightTime ( float xVelocity ) : void | ||
xVelocity | float | |
return | void |
public SetMount ( int m, |
||
m | int | |
mountedPlayer | ||
faceLeft | bool | |
return | void |
public StartAbilityCharge ( |
||
mountedPlayer | ||
return | void |
public UpdateDrill ( |
||
mountedPlayer | ||
controlUp | bool | |
controlDown | bool | |
return | void |
public UpdateEffects ( |
||
mountedPlayer | ||
return | void |
public UpdateFrame ( |
||
mountedPlayer | ||
state | int | |
velocity | Vector2 | |
return | void |
public UseAbility ( |
||
mountedPlayer | ||
mousePosition | Vector2 | |
toggleOn | bool | |
return | void |
public UseDrill ( |
||
mountedPlayer | ||
return | void |