C# Class SunsetHigh.CharacterManager

Exibir arquivo Open project: ErraticUnicorn/MOSH

Public Properties

Property Type Description
NUM_PERSON_IDS int

Public Methods

Method Description
getCharacter ( PersonID id ) : Character
getSaveStructure ( ) : CharacterBankSave
loadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
loadSaveStructure ( CharacterBankSave save ) : void
moveCharacterToRoom ( PersonID person, PlaceID place ) : void
moveCharacterToRoom ( PersonID person, PlaceID place, int x, int y ) : void

Method Details

getCharacter() public static method

public static getCharacter ( PersonID id ) : Character
id PersonID
return Character

getSaveStructure() public static method

public static getSaveStructure ( ) : CharacterBankSave
return CharacterBankSave

loadContent() public static method

public static loadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
content Microsoft.Xna.Framework.Content.ContentManager
return void

loadSaveStructure() public static method

public static loadSaveStructure ( CharacterBankSave save ) : void
save CharacterBankSave
return void

moveCharacterToRoom() public static method

public static moveCharacterToRoom ( PersonID person, PlaceID place ) : void
person PersonID
place PlaceID
return void

moveCharacterToRoom() public static method

public static moveCharacterToRoom ( PersonID person, PlaceID place, int x, int y ) : void
person PersonID
place PlaceID
x int
y int
return void

Property Details

NUM_PERSON_IDS public_oe static_oe property

public static int NUM_PERSON_IDS
return int