Method | Description | |
---|---|---|
BraceFace ( ) : System | ||
draw ( |
||
getHealth ( ) : int | ||
loadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
onCollide ( IInteractable other ) : void | ||
reset ( ) : void | ||
setAggressive ( bool aggressive ) : void | ||
setHealth ( int health ) : void | ||
setHealthBarVisible ( bool visible ) : void | ||
shiftHealth ( int dhp ) : void | ||
update ( float elapsed ) : void |
Method | Description | |
---|---|---|
braceBulletCollideEvent ( IInteractable collider ) : void |
public draw ( |
||
sb | ||
return | void |
public loadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
return | void |
public onCollide ( IInteractable other ) : void | ||
other | IInteractable | |
return | void |
public setAggressive ( bool aggressive ) : void | ||
aggressive | bool | |
return | void |
public setHealthBarVisible ( bool visible ) : void | ||
visible | bool | |
return | void |