Method |
Description |
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AppendCamera ( Assimp.Scene scene, Assimp.Node node, Assimp.Camera camera, SEAObject3D parent ) : SEACamera |
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AppendDummy ( Assimp.Scene scene, Assimp.Node node, SEAObject3D parent ) : SEAObject3D |
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AppendGeometry ( Assimp.Scene scene, Assimp.Node node, List geometryList ) : SEAGeometry |
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AppendKeyFrameAnimation ( Assimp.Scene scene, Assimp.Animation animation ) : SEAAnimationBase |
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AppendLight ( Assimp.Scene scene, Assimp.Node node, Light light, SEAObject3D parent ) : SEAObject3D |
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AppendMaterial ( Assimp.Scene scene, Assimp.Material material ) : SEAMaterial |
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AppendMesh ( Assimp.Scene scene, Assimp.Node node, List meshes, SEAObject3D parent ) : SEAMesh |
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AppendObject3D ( Assimp.Scene scene, Assimp.Node node ) : SEAObject3D |
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AppendObject3D ( Assimp.Scene scene, Assimp.Node node, SEAObject3D parent ) : SEAObject3D |
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AppendScene ( Assimp.Scene scene ) : void |
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AppendSkeleton ( Assimp.Scene scene, Mesh mesh ) : SEASkeleton |
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AppendSkeletonAnimation ( Assimp.Scene scene, Mesh mesh ) : SEASkeleton |
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AppendTexture ( EmbeddedTexture texture ) : SEAObject |
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AppendTexture ( string url ) : SEAObject |
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AppendTextureFromSlot ( Assimp.Scene scene, Assimp.TextureSlot slot ) : SEAObject |
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GetAnimation ( Assimp.Scene scene, string name ) : List |
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GetConfig ( ) : PostProcessSteps |
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GetImporter ( ) : Assimp.AssimpContext |
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GetIndex ( SEAObject obj ) : int |
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GetIndexByTag ( object tag ) : int |
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GetUnrelatedObjectByNode ( Assimp.Node node, Assimp.Scene scene ) : object |
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GetValidString ( IEnumerable objects, string name ) : string |
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InitLog ( ) : void |
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OpenSaveFileDialog ( ) : void |
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getURL ( string url ) : string |
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