C# Class SpaceRun.Quad

Exibir arquivo Open project: zzorn/Spike3D

Public Properties

Property Type Description
Indexes int[]
Left Vector3
LowerLeft Vector3
LowerRight Vector3
Normal Vector3
Origin Vector3
Up Vector3
UpperLeft Vector3
UpperRight Vector3
Vertices Microsoft.Xna.Framework.Graphics.VertexPositionNormalTexture[]

Public Methods

Method Description
Quad ( Vector3 origin, Vector3 normal, Vector3 up, float width, float height ) : System

Private Methods

Method Description
FillVertices ( ) : void

Method Details

Quad() public method

public Quad ( Vector3 origin, Vector3 normal, Vector3 up, float width, float height ) : System
origin Vector3
normal Vector3
up Vector3
width float
height float
return System

Property Details

Indexes public_oe property

public int[] Indexes
return int[]

Left public_oe property

public Vector3 Left
return Vector3

LowerLeft public_oe property

public Vector3 LowerLeft
return Vector3

LowerRight public_oe property

public Vector3 LowerRight
return Vector3

Normal public_oe property

public Vector3 Normal
return Vector3

Origin public_oe property

public Vector3 Origin
return Vector3

Up public_oe property

public Vector3 Up
return Vector3

UpperLeft public_oe property

public Vector3 UpperLeft
return Vector3

UpperRight public_oe property

public Vector3 UpperRight
return Vector3

Vertices public_oe property

public VertexPositionNormalTexture[],Microsoft.Xna.Framework.Graphics Vertices
return Microsoft.Xna.Framework.Graphics.VertexPositionNormalTexture[]