C# Class Sol.AudioPanel

Inheritance: UnityEngine.MonoBehaviour
Exibir arquivo Open project: Stumpstump/RoverGame

Public Properties

Property Type Description
effectsStartVol float
masterMixer UnityEngine.Audio.AudioMixer
masterStartVol float
masterslider Slider
musicSlider Slider
musicStartVol float
root GameObject
soundEffectsSlider Slider
voiceSlider Slider
voicesStartVol float

Public Methods

Method Description
Activate ( ) : void
Deactivate ( ) : void
GetStartVolume ( string parameter ) : float
Start ( ) : void

Private Methods

Method Description
Awake ( ) : void
SetMasterSlider ( float f ) : void
SetMusicSlider ( float f ) : void
SetSoundFffectsSlider ( float f ) : void
SetVoiceSlider ( float f ) : void

Method Details

Activate() public method

public Activate ( ) : void
return void

Deactivate() public method

public Deactivate ( ) : void
return void

GetStartVolume() public method

public GetStartVolume ( string parameter ) : float
parameter string
return float

Start() public method

public Start ( ) : void
return void

Property Details

effectsStartVol public_oe property

public float effectsStartVol
return float

masterMixer public_oe property

public AudioMixer,UnityEngine.Audio masterMixer
return UnityEngine.Audio.AudioMixer

masterStartVol public_oe property

public float masterStartVol
return float

masterslider public_oe property

public Slider masterslider
return Slider

musicSlider public_oe property

public Slider musicSlider
return Slider

musicStartVol public_oe property

public float musicStartVol
return float

root public_oe property

public GameObject root
return GameObject

soundEffectsSlider public_oe property

public Slider soundEffectsSlider
return Slider

voiceSlider public_oe property

public Slider voiceSlider
return Slider

voicesStartVol public_oe property

public float voicesStartVol
return float