Method | Description | |
---|---|---|
Abs ( float value ) : float |
Returns the absolute value.
|
|
Atan2 ( float x, float y ) : float |
Calculates the arctangent.
|
|
Barycentric ( float value1, float value2, float value3, float amount1, float amount2 ) : float |
Returns the Cartesian coordinate for one axis of a point that is defined by a given triangle and two normalized barycentric (areal) coordinates.
|
|
CatmullRom ( float value1, float value2, float value3, float value4, float amount ) : float |
Performs a Catmull-Rom interpolation using the specified positions.
|
|
Clamp ( float value, float min, float max ) : float |
Restricts a value to be within a specified range.
|
|
Cos ( float value ) : float |
Returns the cosinus for the specified value.
|
|
Distance ( float value1, float value2 ) : float |
Calculates the absolute value of the difference of two values.
|
|
Hermite ( float value1, float tangent1, float value2, float tangent2, float amount ) : float |
Performs a Hermite spline interpolation.
|
|
Lerp ( float value1, float value2, float amount ) : float |
Linearly interpolates between two values.
|
|
Max ( float value1, float value2 ) : float |
Returns the greater of two values.
|
|
Min ( float value1, float value2 ) : float |
Returns the lesser of two values.
|
|
Pow ( float basis, float exponent ) : float |
Calculates x raised to the power of y.
|
|
Round ( float value ) : float |
Rounds the specified value.
|
|
Sin ( float value ) : float |
Returns the sinus for the specified value.
|
|
SmoothStep ( float value1, float value2, float amount ) : float |
Interpolates between two values using a cubic equation.
|
|
Sqrt ( float value ) : float |
Returns the square root for the specified value.
|
|
ToAngle ( |
Calculates an angle out of given coordinates.
|
|
ToAngle ( float x, float y ) : float |
Calculates an angle out of given coordinates.
|
|
ToDegrees ( float radians ) : float |
Converts radians to degrees.
|
|
ToRadians ( float degrees ) : float |
Converts degrees to radians.
|
|
ToVector ( float angle ) : |
Converts an angle to a direction vector.
|
|
WrapAngle ( float angle ) : float |
Reduces a given angle to a value between π and -π.
|
public static Abs ( float value ) : float | ||
value | float | The value. |
return | float |
public static Atan2 ( float x, float y ) : float | ||
x | float | The X. |
y | float | The Y. |
return | float |
public static Barycentric ( float value1, float value2, float value3, float amount1, float amount2 ) : float | ||
value1 | float | The value1. |
value2 | float | The value2. |
value3 | float | The value3. |
amount1 | float | The amount1. |
amount2 | float | The amount2. |
return | float |
public static CatmullRom ( float value1, float value2, float value3, float value4, float amount ) : float | ||
value1 | float | The value1. |
value2 | float | The value2. |
value3 | float | The value3. |
value4 | float | The value4. |
amount | float | The amount. |
return | float |
public static Clamp ( float value, float min, float max ) : float | ||
value | float | The value. |
min | float | The minimum. |
max | float | The maximum. |
return | float |
public static Cos ( float value ) : float | ||
value | float | The value. |
return | float |
public static Distance ( float value1, float value2 ) : float | ||
value1 | float | The value1. |
value2 | float | The value2. |
return | float |
public static Hermite ( float value1, float tangent1, float value2, float tangent2, float amount ) : float | ||
value1 | float | The value1. |
tangent1 | float | The tangent1. |
value2 | float | The value2. |
tangent2 | float | The tangent2. |
amount | float | The amount. |
return | float |
public static Lerp ( float value1, float value2, float amount ) : float | ||
value1 | float | The value1. |
value2 | float | The value2. |
amount | float | The amount. |
return | float |
public static Max ( float value1, float value2 ) : float | ||
value1 | float | The value1. |
value2 | float | The value2. |
return | float |
public static Min ( float value1, float value2 ) : float | ||
value1 | float | The value1. |
value2 | float | The value2. |
return | float |
public static Pow ( float basis, float exponent ) : float | ||
basis | float | The Basis. |
exponent | float | The Exponent. |
return | float |
public static Round ( float value ) : float | ||
value | float | The value. |
return | float |
public static Sin ( float value ) : float | ||
value | float | The value. |
return | float |
public static SmoothStep ( float value1, float value2, float amount ) : float | ||
value1 | float | The value1. |
value2 | float | The value2. |
amount | float | The amount. |
return | float |
public static Sqrt ( float value ) : float | ||
value | float | The value. |
return | float |
public static ToAngle ( |
||
vector | The vector. | |
return | float |
public static ToAngle ( float x, float y ) : float | ||
x | float | The x. |
y | float | The y. |
return | float |
public static ToDegrees ( float radians ) : float | ||
radians | float | The radians. |
return | float |
public static ToRadians ( float degrees ) : float | ||
degrees | float | The degrees. |
return | float |
public static ToVector ( float angle ) : |
||
angle | float | The angle. |
return |
public static WrapAngle ( float angle ) : float | ||
angle | float | The angle. |
return | float |