C# Class Server.Player

Exibir arquivo Open project: pmyoung/Advanced-Game-Project Class Usage Examples

Public Properties

Property Type Description
powerUpDuration int
powerUpType string
reloadTime int

Public Methods

Method Description
treatCollision ( Planets object2 ) : void

In case a collison is detected, this function should be called to treat how a player instance will respond in collison with another object

treatCollision ( Player object2 ) : void

In case a collison is detected, this function should be called to treat how a player instance will respond in collison with another object

Method Details

treatCollision() public method

In case a collison is detected, this function should be called to treat how a player instance will respond in collison with another object
public treatCollision ( Planets object2 ) : void
object2 Planets An instance to a Planets
return void

treatCollision() public method

In case a collison is detected, this function should be called to treat how a player instance will respond in collison with another object
public treatCollision ( Player object2 ) : void
object2 Player An instance to a player
return void

Property Details

powerUpDuration public_oe property

public int powerUpDuration
return int

powerUpType public_oe property

public string powerUpType
return string

reloadTime public_oe property

public int reloadTime
return int