Method | Description | |
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Connect ( string hostname, |
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Disconnect ( ) : bool | ||
RecvPDU ( ) : void | ||
SendPDU ( byte buffer, |
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SetChannelDispatcher ( Screenary.ChannelDispatcher dispatcher ) : void | ||
StartThread ( ) : void | ||
StopThread ( ) : void | ||
TransportClient ( Screenary.ChannelDispatcher dispatcher ) : System | ||
TransportClient ( Screenary.ChannelDispatcher dispatcher, |
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TransportClient ( |
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isConnected ( ) : bool | ||
isThreadAlive ( ) : bool |
Method | Description | |
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RecvAll ( Socket socket, byte buffer, int offset, int size ) : void | ||
SendAll ( Socket socket, byte buffer, int offset, int size ) : void | ||
ThreadProc ( |
public Connect ( string hostname, |
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hostname | string | |
port | ||
return | bool |
public SendPDU ( byte buffer, |
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buffer | byte | |
channelId | ||
pduType | byte | |
return | void |
public SetChannelDispatcher ( Screenary.ChannelDispatcher dispatcher ) : void | ||
dispatcher | Screenary.ChannelDispatcher | |
return | void |
public TransportClient ( Screenary.ChannelDispatcher dispatcher ) : System | ||
dispatcher | Screenary.ChannelDispatcher | |
return | System |
public TransportClient ( Screenary.ChannelDispatcher dispatcher, |
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dispatcher | Screenary.ChannelDispatcher | |
tcpClient | ||
return | System |
public TransportClient ( |
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tcpClient | ||
return | System |