Property | Type | Description |
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Method | Description | |
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Apply ( Cell cell ) : void | ||
Clear ( Cell cell ) : void | ||
Clone ( ) : ICellEffect | ||
Fade ( ) : System.Runtime.Serialization | ||
Restart ( ) : void |
Restarts the cell effect but does not reset it.
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|
ToString ( ) : string | ||
Update ( double gameTimeSeconds ) : void |
public Fade ( ) : System.Runtime.Serialization | ||
return | System.Runtime.Serialization |
public Update ( double gameTimeSeconds ) : void | ||
gameTimeSeconds | double | |
return | void |