C# Class SLua.LuaObject

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Public Methods

Method Description
checkArray ( IntPtr l, int p, byte &v ) : bool
checkType ( IntPtr l, int p, byte &v ) : bool
checkValueType ( IntPtr l, int p, LayerMask &lm ) : void
pushValue ( IntPtr l, byte buffer ) : void

Method Details

checkArray() public static method

public static checkArray ( IntPtr l, int p, byte &v ) : bool
l System.IntPtr
p int
v byte
return bool

checkType() public static method

public static checkType ( IntPtr l, int p, byte &v ) : bool
l System.IntPtr
p int
v byte
return bool

checkValueType() public static method

public static checkValueType ( IntPtr l, int p, LayerMask &lm ) : void
l System.IntPtr
p int
lm UnityEngine.LayerMask
return void

pushValue() public static method

public static pushValue ( IntPtr l, byte buffer ) : void
l System.IntPtr
buffer byte
return void