Method | Description | |
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ProximityDetectionAndWallJoinControlForm ( Autodesk doc, |
Constructor
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Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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ClearTreeviewData ( ) : void |
Clear the treeview's data
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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RefreshTreeviewData ( string operation, XElement element ) : void |
Refresh the treeview's data by given XML
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XElementToTreeNode ( XElement element ) : TreeNode |
This method converts XElement nodes to Tree nodes
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buttonOK_Click ( object sender, EventArgs e ) : void | ||
getAllEgresses ( ) : ICollection |
Get all of the egresses
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getAllWalls ( ) : IEnumerable |
Get all of the walls
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radioButtonCheckJoinedWalls_CheckedChanged ( object sender, EventArgs e ) : void | ||
radioButtonFindBlockingElements_CheckedChanged ( object sender, EventArgs e ) : void | ||
radioButtonFindColumnsInWall_CheckedChanged ( object sender, EventArgs e ) : void | ||
radioButtonFindNearbyWalls_CheckedChanged ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public ProximityDetectionAndWallJoinControlForm ( Autodesk doc, |
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doc | Autodesk | Revit document |
proximityDetection | The object that is responsible for proximity detection | |
walljoinControl | The object that is responsible for controlling the joint of walls | |
return | System |