Method | Description | |
---|---|---|
Dispose ( ) : void | ||
GetParamBool ( string ParamName ) : bool | ||
GetParamInt32 ( string ParamName ) : int | ||
GetParamMatrix ( string ParamName ) : R3DMATRIX | ||
GetParamMatrixArray ( string ParamName, int ArrayCount ) : R3DMATRIX[] | ||
GetParamQuaternion ( string ParamName ) : RQUATERNION | ||
GetParamSingle ( string ParamName ) : System.Single | ||
GetParamSingleArray ( string ParamName ) : System.Single[] | ||
Load ( string Filename ) : void | ||
RShader ( ) : System | ||
RShader ( string Filename ) : System | ||
SetParam ( string ParamName, R2DVECTOR value ) : void | ||
SetParam ( string ParamName, R3DMATRIX value ) : void | ||
SetParam ( string ParamName, R3DVECTOR value ) : void | ||
SetParam ( string ParamName, R4DVECTOR value ) : void | ||
SetParam ( string ParamName, RQUATERNION value ) : void | ||
SetParam ( string ParamName, |
||
SetParam ( string ParamName, bool value ) : void | ||
SetParam ( string ParamName, float value ) : void | ||
SetParam ( string ParamName, int value ) : void | ||
SetParam ( string ParamName, int value, bool IsTextureID ) : void | ||
SetTechnique ( string TechniqueName ) : void |
Method | Description | |
---|---|---|
GetParameterBySemantic ( String ParamName ) : |
||
LoadEffectResource ( string name ) : |
||
ParamExists ( string ParamName ) : bool | ||
RShader ( byte byteCode ) : System | ||
SamanticExists ( string ParamName ) : bool |
public GetParamBool ( string ParamName ) : bool | ||
ParamName | string | |
return | bool |
public GetParamInt32 ( string ParamName ) : int | ||
ParamName | string | |
return | int |
public GetParamMatrix ( string ParamName ) : R3DMATRIX | ||
ParamName | string | |
return | R3DMATRIX |
public GetParamMatrixArray ( string ParamName, int ArrayCount ) : R3DMATRIX[] | ||
ParamName | string | |
ArrayCount | int | |
return | R3DMATRIX[] |
public GetParamQuaternion ( string ParamName ) : RQUATERNION | ||
ParamName | string | |
return | RQUATERNION |
public GetParamSingle ( string ParamName ) : System.Single | ||
ParamName | string | |
return | System.Single |
public GetParamSingleArray ( string ParamName ) : System.Single[] | ||
ParamName | string | |
return | System.Single[] |
public SetParam ( string ParamName, R2DVECTOR value ) : void | ||
ParamName | string | |
value | R2DVECTOR | |
return | void |
public SetParam ( string ParamName, R3DMATRIX value ) : void | ||
ParamName | string | |
value | R3DMATRIX | |
return | void |
public SetParam ( string ParamName, R3DVECTOR value ) : void | ||
ParamName | string | |
value | R3DVECTOR | |
return | void |
public SetParam ( string ParamName, R4DVECTOR value ) : void | ||
ParamName | string | |
value | R4DVECTOR | |
return | void |
public SetParam ( string ParamName, RQUATERNION value ) : void | ||
ParamName | string | |
value | RQUATERNION | |
return | void |
public SetParam ( string ParamName, |
||
ParamName | string | |
value | ||
return | void |
public SetParam ( string ParamName, bool value ) : void | ||
ParamName | string | |
value | bool | |
return | void |
public SetParam ( string ParamName, float value ) : void | ||
ParamName | string | |
value | float | |
return | void |
public SetParam ( string ParamName, int value ) : void | ||
ParamName | string | |
value | int | |
return | void |
public SetParam ( string ParamName, int value, bool IsTextureID ) : void | ||
ParamName | string | |
value | int | |
IsTextureID | bool | |
return | void |
public SetTechnique ( string TechniqueName ) : void | ||
TechniqueName | string | |
return | void |