Property | Type | Description | |
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Interpolation | bool |
Method | Description | |
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ApplyIK ( |
Checks for empty position in the skeleton, fills the from the last skeleton. Root and all of roots children MUST have set possition!
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IKApplier ( |
Method | Description | |
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ConstraintsBeforeReturn ( TreeNode |
Checks wheter all bones is in a legal rotation and position and fixing there rotaion is that is the case
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CopyFromLast ( Bone curr, Bone last ) : void |
Copy the position and orientation from one bone to another
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FK ( TreeNode |
Rotate the first joint, and move the rest according to a Quaternion
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JerkingTest ( TreeNode |
Test wheter a bone has moved unatural much since last frame
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MissingJoint ( TreeNode |
If a joints is missing from the skeletontree, fill the joints with the previus frames joints and solve with ik if a joint is found, or return the previus frames joint pos offseted the new position
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TraversFunc ( TreeNode |
The function applied to each bone in the skeleton
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public ApplyIK ( |
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skeleton | The skeleton to be checked | |
return | void |
public IKApplier ( |
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firstSkel | ||
return | System.Collections |