Property | Type | Description | |
---|---|---|---|
Cleanup | void | ||
CleanupClearColor | void | ||
CleanupDebugFont | void | ||
CleanupDebugRuler | void | ||
CleanupGraphicsContext | void | ||
CleanupLayers | void | ||
CleanupOpenGlBlendMode | void | ||
CleanupPerformanceTracking | void | ||
CleanupRender | void | ||
CleanupRenderRequiredFlag | void | ||
CleanupScreenCamera | void | ||
CleanupShaders | void | ||
CleanupTextures | void | ||
CleanupTiledTextureManager | void | ||
CleanupWorldCamera | void | ||
DrawEngine2d | System | ||
IncrementWorkaroundBuffersFilled | void | ||
Initialize | void | ||
InitializeClearColor | void | ||
InitializeDebugFont | void | ||
InitializeDebugRuler | void | ||
InitializeGraphicsContext | void | ||
InitializeLayers | void | ||
InitializeOpenGlBlendMode | void | ||
InitializePerformanceTracking | void | ||
InitializeRender | void | ||
InitializeRenderRequiredFlag | void | ||
InitializeScreenCamera | void | ||
InitializeShaders | void | ||
InitializeTextures | void | ||
InitializeTiledTextureManager | void | ||
InitializeWorldCamera | void | ||
RenderWork | void | ||
ResetRenderRequired | void | ||
ResetWorkaroundBuffersFilled | void | ||
SetBlendMode | void |
Method | Description | |
---|---|---|
DisableBlendMode ( ) : void | ||
Dispose ( ) : void | ||
IncrementDrawArrayCallsCounter ( ) : void | ||
Render ( ) : void | ||
RenderSwapBuffers ( ) : void | ||
ResetDrawArrayCallsCounter ( ) : void | ||
SetBlendModeToAdditive ( ) : void | ||
SetBlendModeToMultiplicative ( ) : void | ||
SetBlendModeToNone ( ) : void | ||
SetBlendModeToNormal ( ) : void | ||
SetBlendModeToPremultipliedAlpha ( ) : void | ||
SetRenderRequired ( ) : void |
Method | Description | |
---|---|---|
Cleanup ( ) : void | ||
CleanupClearColor ( ) : void | ||
CleanupDebugFont ( ) : void | ||
CleanupDebugRuler ( ) : void | ||
CleanupGraphicsContext ( ) : void | ||
CleanupLayers ( ) : void | ||
CleanupOpenGlBlendMode ( ) : void | ||
CleanupPerformanceTracking ( ) : void | ||
CleanupRender ( ) : void | ||
CleanupRenderRequiredFlag ( ) : void | ||
CleanupScreenCamera ( ) : void | ||
CleanupShaders ( ) : void | ||
CleanupTextures ( ) : void | ||
CleanupTiledTextureManager ( ) : void | ||
CleanupWorldCamera ( ) : void | ||
DrawEngine2d ( GraphicsContext graphicsContext, CoordinateSystemMode coordinateSystemMode = CoordinateSystemMode.OriginAtUpperLeft ) : System | ||
IncrementWorkaroundBuffersFilled ( ) : void | ||
Initialize ( GraphicsContext graphicsContext, CoordinateSystemMode coordinateSystemMode ) : void | ||
InitializeClearColor ( ) : void | ||
InitializeDebugFont ( ) : void | ||
InitializeDebugRuler ( ) : void | ||
InitializeGraphicsContext ( GraphicsContext graphicsContext, CoordinateSystemMode coordinateSystemMode ) : void | ||
InitializeLayers ( ) : void | ||
InitializeOpenGlBlendMode ( ) : void | ||
InitializePerformanceTracking ( ) : void | ||
InitializeRender ( ) : void | ||
InitializeRenderRequiredFlag ( ) : void | ||
InitializeScreenCamera ( ) : void | ||
InitializeShaders ( ) : void | ||
InitializeTextures ( ) : void | ||
InitializeTiledTextureManager ( ) : void | ||
InitializeWorldCamera ( ) : void | ||
RenderWork ( ) : void | ||
ResetRenderRequired ( ) : void | ||
ResetWorkaroundBuffersFilled ( ) : void | ||
SetBlendMode ( BlendFunc blendFunc ) : void |
public IncrementDrawArrayCallsCounter ( ) : void | ||
return | void |
public SetBlendModeToMultiplicative ( ) : void | ||
return | void |
public SetBlendModeToPremultipliedAlpha ( ) : void | ||
return | void |