Property | Type | Description | |
---|---|---|---|
Affects | List |
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Aggression | int | ||
Armor | int | ||
Battle | PolaMUD.Battle | ||
Coins | decimal | ||
Description | string | ||
Drain | int | ||
Evasion | int | ||
Experience | decimal | ||
ExperienceReward | decimal | ||
ExperienceToLevel | decimal | ||
Gender | Gender | ||
Health | int | ||
HealthRegen | int | ||
Leech | int | ||
Level | int | ||
MagicHit | int | ||
MagicPower | int | ||
MagicalCritical | int | ||
MagicalCriticalDamage | int | ||
ManaRegen | int | ||
MaxHealth | int | ||
Mediation | int | ||
Persistence | int | ||
PhysicalCritical | int | ||
PhysicalCriticalDamage | int | ||
PhysicalHit | int | ||
PhysicalPower | int | ||
Quests | Quest>.Dictionary | ||
Race | RaceType | ||
Reflection | int | ||
Resistance | int | ||
RoomDescription | string | ||
SkillSlots | List |
||
Skills | SkillInstance>.Dictionary | ||
Tormenting | int | ||
Wounding | int |
Method | Description | |
---|---|---|
AddCoins ( decimal reward ) : void |
Add coins to the Mob
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Delete ( ) : void |
Remove all references to this Mob, preparing it for garbage collection.
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GetObjectData ( |
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LevelUp ( ) : void |
Cause the Mob to gain a level unconditionally.
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Load ( |
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Mob ( ) : System | ||
Mob ( |
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Mob ( |
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Mob ( int index ) : System |
Creates a new template for the specified mob and adds it to the reference table of every mob template. Use Loader.NewMob() to create a new instance of a mob.
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Restore ( ) : void | ||
RewardExperience ( decimal reward ) : void |
Reward the Mob with experience, potentially causing it to gain (TODO: or lose) levels.
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SendMessage ( string message ) : bool |
Does nothing for Mobs.
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SendMessage ( string message, string mobileMessage ) : bool |
Does nothing for Mobs.
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ShallowCopy ( ) : |
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iMob ( ) : void |
public GetObjectData ( |
||
info | ||
ctxt | ||
return | void |
public Mob ( |
||
info | ||
ctxt | ||
return | System |
public RewardExperience ( decimal reward ) : void | ||
reward | decimal | |
return | void |
public SendMessage ( string message, string mobileMessage ) : bool | ||
message | string | |
mobileMessage | string | |
return | bool |