Method | Description | |
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TileEffect ( double rotation = 30, int tileSize = 40, int intensity = 8 ) : System |
Creates a new effect that will apply a tile effect to an image.
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Method | Description | |
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RenderLine ( ISurface src, ISurface dst, Rectangle rect ) : void |
protected RenderLine ( ISurface src, ISurface dst, Rectangle rect ) : void | ||
src | ISurface | |
dst | ISurface | |
rect | Rectangle | |
return | void |
public TileEffect ( double rotation = 30, int tileSize = 40, int intensity = 8 ) : System | ||
rotation | double | Angle to rotate the tiles. |
tileSize | int | Size of the tiles. Valid range is 2 - 200. |
intensity | int | Intensity of the tiling effect. Valid range is -20 - 20. |
return | System |