Property | Type | Description | |
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LoadMap | void | ||
StateManager | System |
Method | Description | |
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FinishedLoadingMap ( ) : void |
Should be called when the map is finished with loading.
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GetInstance ( ) : |
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PrepareMultiplayerGame ( ) : void |
Prepares the multiplayer game
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Method | Description | |
---|---|---|
LoadMap ( ) : void |
Used for a-synchronous loading of the map.
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StateManager ( ) : System |