Property | Type | Description | |
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active | bool | ||
reactivateTime | int |
Method | Description | |
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Load ( Microsoft.Xna.Framework.Content.ContentManager contentManager ) : void | ||
Trigger ( |
The constructor for a Trigger entity. Note that the bounding box and drawing box are the same since the Trigger will not be drawn. The location is also specified by the location box. The action point is defaultly located in the center of the trigger.
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Update ( |
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triggerHandler ( |
The handler for the Trigger which will be registered to an event with the same name as the trigger.
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public Load ( Microsoft.Xna.Framework.Content.ContentManager contentManager ) : void | ||
contentManager | Microsoft.Xna.Framework.Content.ContentManager | |
return | void |
public Trigger ( |
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locationBox | There is no location box... | |
gameReference | ||
return | System |
public Update ( |
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gameTime | ||
gameReference | ||
return | void |
public triggerHandler ( |
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eventInfo | The general event information structure. | |
return | void |