Property | Type | Description | |
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objectives | List |
Method | Description | |
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Initialize ( |
Initializes all current objectives and sets the current objective to the first one given.
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Quest ( ) : System | ||
Update ( |
Checks to see if any of the current objectives need to be registered or deregistered for events.
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setCurrentObjective ( int index ) : void |
Adds the specified index to the current objective list. Note: Assumes that the objective has already been initialized.
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public Initialize ( |
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gameReference | Game reference... why not. | |
return | void |
public Update ( |
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gameTime | Time since the last update cycle. | |
gameReference | ||
return | void |
public setCurrentObjective ( int index ) : void | ||
index | int | The index indicating the objective to add from the objective list. |
return | void |