Method |
Description |
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CalculateOldOptimalN ( ) : float |
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CalculateOptimalN ( Matrix &lightSpace, Microsoft.Xna.Framework.BoundingBox &bodyBBoxLS ) : float |
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CalculateZ0LS ( Matrix &lightSpace, Vector3 &cameraWS, Microsoft.Xna.Framework.BoundingBox &bodyBBoxLS, Vector3 &result ) : void |
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CreateLiSPSMProjection ( Matrix &lightSpace, Matrix &result ) : void |
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CreatePerspective ( float left, float right, float bottom, float top, float near, float far, Matrix &result ) : void |
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ResolveAdjustOptimalNFactor ( ) : void |
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ResolveN ( Matrix &lightSpace, Microsoft.Xna.Framework.BoundingBox &bodyBBoxLS ) : float |
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