Property | Type | Description | |
---|---|---|---|
bone_display_list | BoneDisplayList | ||
bone_list | BoneList | ||
bone_name_list | BoneNameList | ||
caller | GameObject | ||
eg_bone_display_list | EnglishBoneDisplayList | ||
eg_bone_name_list | EnglishBoneNameList | ||
eg_head | EnglishHeader | ||
eg_skin_name_list | EnglishSkinNameList | ||
face_vertex_list | FaceVertexList | ||
folder | string | ||
fst | FileStream | ||
head | Header | ||
ik_list | IKList | ||
material_list | MaterialList | ||
name | string | ||
path | string | ||
rigidbody_joint_list | RigidbodyJointList | ||
rigidbody_list | RigidbodyList | ||
shader_type | ShaderType | ||
skin_list | SkinList | ||
skin_name_list | SkinNameList | ||
toon_texture_list | ToonTextureList | ||
vertex_list | VertexList |
Method | Description | |
---|---|---|
EntryPathes ( string path ) : void | ||
PMDFormat ( BinaryReader bin, GameObject caller, string path ) |
public PMDFormat ( BinaryReader bin, GameObject caller, string path ) | ||
bin | BinaryReader | |
caller | GameObject | |
path | string |
public BoneDisplayList bone_display_list | ||
return | BoneDisplayList |
public EnglishBoneDisplayList eg_bone_display_list | ||
return | EnglishBoneDisplayList |
public EnglishBoneNameList eg_bone_name_list | ||
return | EnglishBoneNameList |
public EnglishSkinNameList eg_skin_name_list | ||
return | EnglishSkinNameList |
public RigidbodyJointList rigidbody_joint_list | ||
return | RigidbodyJointList |
public ToonTextureList toon_texture_list | ||
return | ToonTextureList |