Method |
Description |
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GenerateLaseFenceForBigOutpost ( ZoneProperties zoneMap, int horizontalZonesNumber, int verticalZonesNumber, OG_OutpostData &outpostData ) : void |
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GenerateLaseFenceForSmallOutpost ( ZoneProperties zoneMap, int horizontalZonesNumber, int verticalZonesNumber, OG_OutpostData &outpostData ) : void |
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SpawnLaserFenceThreePylons ( IntVec3 laserFenceLeftOrigin, Rot4 rotation, int distanceBetweenPylons, OG_OutpostData &outpostData ) : void |
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SpawnLaserFenceTwoPylons ( IntVec3 laserFenceLeftOrigin, Rot4 rotation, int distanceBetweenPylons, OG_OutpostData &outpostData ) : void |
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SpawnLaserFenceWithEntrance ( IntVec3 laserFenceLeftOrigin, Rot4 rotation, int entranceWidth, OG_OutpostData &outpostData ) : void |
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SpawnLaserFenceWithoutEntrance ( IntVec3 laserFenceLeftOrigin, Rot4 rotation, OG_OutpostData &outpostData ) : void |
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