Property | Type | Description | |
---|---|---|---|
dropZoneCenter | IntVec3 | ||
outpostThingList | List |
Method | Description | |
---|---|---|
ChangeOutpostDoorsFaction ( Faction doorsNewFaction, bool deactivateDoors ) : void | ||
ChangeOutpostThingsFaction ( Faction newFaction ) : void | ||
ChangeOutpostTurretsFaction ( Faction turretsNewFaction, bool deactivateTurrets ) : void | ||
Destroy ( DestroyMode mode = DestroyMode.Vanish ) : void | ||
ExposeData ( ) : void | ||
GetFloatMenuOptions ( Pawn myPawn ) : IEnumerable |
||
LaunchSecurityDropPods ( int dropPodsNumber, PawnKindDef securityForcesDef, bool assaultColony ) : void | ||
TreatIntrusion ( IntVec3 intrusionCell ) : void | ||
TryToCaptureOutpost ( string eventTitle, string eventText, LetterType letterType, Faction turretsNewFaction, bool deactivateTurrets, Faction doorsNewFaction, bool deactivateDoors, int dropPodsNumber, PawnKindDef securityForcesDef ) : void |
Method | Description | |
---|---|---|
SetOutpostSecurityForcesHostileToColony ( ) : void |
public ChangeOutpostDoorsFaction ( Faction doorsNewFaction, bool deactivateDoors ) : void | ||
doorsNewFaction | Faction | |
deactivateDoors | bool | |
return | void |
public ChangeOutpostThingsFaction ( Faction newFaction ) : void | ||
newFaction | Faction | |
return | void |
public ChangeOutpostTurretsFaction ( Faction turretsNewFaction, bool deactivateTurrets ) : void | ||
turretsNewFaction | Faction | |
deactivateTurrets | bool | |
return | void |
public Destroy ( DestroyMode mode = DestroyMode.Vanish ) : void | ||
mode | DestroyMode | |
return | void |
public GetFloatMenuOptions ( Pawn myPawn ) : IEnumerable |
||
myPawn | Pawn | |
return | IEnumerable |
public LaunchSecurityDropPods ( int dropPodsNumber, PawnKindDef securityForcesDef, bool assaultColony ) : void | ||
dropPodsNumber | int | |
securityForcesDef | PawnKindDef | |
assaultColony | bool | |
return | void |
public TreatIntrusion ( IntVec3 intrusionCell ) : void | ||
intrusionCell | IntVec3 | |
return | void |
public TryToCaptureOutpost ( string eventTitle, string eventText, LetterType letterType, Faction turretsNewFaction, bool deactivateTurrets, Faction doorsNewFaction, bool deactivateDoors, int dropPodsNumber, PawnKindDef securityForcesDef ) : void | ||
eventTitle | string | |
eventText | string | |
letterType | LetterType | |
turretsNewFaction | Faction | |
deactivateTurrets | bool | |
doorsNewFaction | Faction | |
deactivateDoors | bool | |
dropPodsNumber | int | |
securityForcesDef | PawnKindDef | |
return | void |