C# Class OpenSim.Services.Connectors.EstateDataService

Inheritance: ServiceBase, IEstateDataService
Exibir arquivo Open project: N3X15/VoxelSim

Protected Properties

Property Type Description
m_database IEstateDataStore

Public Methods

Method Description
DeleteEstate ( int estateID ) : bool
EstateDataService ( IConfigSource config ) : System
GetEstates ( string search ) : List
GetRegions ( int estateID ) : List
LinkRegion ( UUID regionID, int estateID ) : bool
LoadEstateSettings ( UUID regionID, bool create ) : OpenSim.Framework.EstateSettings
LoadEstateSettings ( int estateID ) : OpenSim.Framework.EstateSettings
StoreEstateSettings ( OpenSim.Framework.EstateSettings es ) : void

Method Details

DeleteEstate() public method

public DeleteEstate ( int estateID ) : bool
estateID int
return bool

EstateDataService() public method

public EstateDataService ( IConfigSource config ) : System
config IConfigSource
return System

GetEstates() public method

public GetEstates ( string search ) : List
search string
return List

GetRegions() public method

public GetRegions ( int estateID ) : List
estateID int
return List

LinkRegion() public method

public LinkRegion ( UUID regionID, int estateID ) : bool
regionID UUID
estateID int
return bool

LoadEstateSettings() public method

public LoadEstateSettings ( UUID regionID, bool create ) : OpenSim.Framework.EstateSettings
regionID UUID
create bool
return OpenSim.Framework.EstateSettings

LoadEstateSettings() public method

public LoadEstateSettings ( int estateID ) : OpenSim.Framework.EstateSettings
estateID int
return OpenSim.Framework.EstateSettings

StoreEstateSettings() public method

public StoreEstateSettings ( OpenSim.Framework.EstateSettings es ) : void
es OpenSim.Framework.EstateSettings
return void

Property Details

m_database protected_oe property

protected IEstateDataStore m_database
return IEstateDataStore