C# Class OpenSim.Region.CoreModules.Avatar.Inventory.Transfer.InventoryTransferModule

Inheritance: IInventoryTransferModule, IRegionModule
Exibir arquivo Open project: openmetaversefoundation/fortis-opensim

Public Methods

Method Description
AddRegion ( Scene scene ) : void
ClientLoggedOut ( UUID agentID, Scene scene ) : void
Close ( ) : void
Initialise ( IConfigSource config ) : void
NeedSceneCacheClear ( UUID agentID, Scene scene ) : bool
PostInitialise ( ) : void
RegionLoaded ( Scene scene ) : void
RemoveRegion ( Scene scene ) : void

Protected Methods

Method Description
OnSetRootAgentScene ( UUID id, Scene scene ) : void

Private Methods

Method Description
FindClientScene ( UUID agentId ) : Scene
OnGridInstantMessage ( OpenSim.Framework.GridInstantMessage msg ) : void

OnInstantMessage ( IClientAPI client, OpenSim.Framework.GridInstantMessage im ) : void
OnNewClient ( IClientAPI client ) : void

Method Details

AddRegion() public method

public AddRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
return void

ClientLoggedOut() public method

public ClientLoggedOut ( UUID agentID, Scene scene ) : void
agentID UUID
scene OpenSim.Region.Framework.Scenes.Scene
return void

Close() public method

public Close ( ) : void
return void

Initialise() public method

public Initialise ( IConfigSource config ) : void
config IConfigSource
return void

NeedSceneCacheClear() public method

public NeedSceneCacheClear ( UUID agentID, Scene scene ) : bool
agentID UUID
scene OpenSim.Region.Framework.Scenes.Scene
return bool

OnSetRootAgentScene() protected method

protected OnSetRootAgentScene ( UUID id, Scene scene ) : void
id UUID
scene OpenSim.Region.Framework.Scenes.Scene
return void

PostInitialise() public method

public PostInitialise ( ) : void
return void

RegionLoaded() public method

public RegionLoaded ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
return void

RemoveRegion() public method

public RemoveRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
return void