C# Class OpenSim.Region.CoreModules.Agent.Capabilities.CapabilitiesModule

Inheritance: INonSharedRegionModule, ICapabilitiesModule
Exibir arquivo Open project: openmetaversefoundation/fortis-opensim Class Usage Examples

Protected Properties

Property Type Description
capsPaths string>.Dictionary
childrenSeeds Dictionary>
m_capsHandlers Caps>.Dictionary
m_scene OpenSim.Region.Framework.Scenes.Scene

Public Methods

Method Description
AddCapsHandler ( UUID agentId ) : void
AddRegion ( Scene scene ) : void
Close ( ) : void
DropChildSeed ( UUID agentID, ulong handle ) : void
DumpChildrenSeeds ( UUID agentID ) : void
GetCapsHandlerForUser ( UUID agentId ) : OpenSim.Framework.Capabilities.Caps
GetCapsPath ( UUID agentId ) : string
GetChildSeed ( UUID agentID, ulong handle ) : string
GetChildrenSeeds ( UUID agentID ) : string>.Dictionary
Initialise ( IConfigSource source ) : void
NewUserConnection ( AgentCircuitData agent ) : void
PostInitialise ( ) : void
RegionLoaded ( Scene scene ) : void
RemoveCapsHandler ( UUID agentId ) : void
RemoveRegion ( Scene scene ) : void
SetChildrenSeed ( UUID agentID, string>.Dictionary seeds ) : void

Method Details

AddCapsHandler() public method

public AddCapsHandler ( UUID agentId ) : void
agentId UUID
return void

AddRegion() public method

public AddRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
return void

Close() public method

public Close ( ) : void
return void

DropChildSeed() public method

public DropChildSeed ( UUID agentID, ulong handle ) : void
agentID UUID
handle ulong
return void

DumpChildrenSeeds() public method

public DumpChildrenSeeds ( UUID agentID ) : void
agentID UUID
return void

GetCapsHandlerForUser() public method

public GetCapsHandlerForUser ( UUID agentId ) : OpenSim.Framework.Capabilities.Caps
agentId UUID
return OpenSim.Framework.Capabilities.Caps

GetCapsPath() public method

public GetCapsPath ( UUID agentId ) : string
agentId UUID
return string

GetChildSeed() public method

public GetChildSeed ( UUID agentID, ulong handle ) : string
agentID UUID
handle ulong
return string

GetChildrenSeeds() public method

public GetChildrenSeeds ( UUID agentID ) : string>.Dictionary
agentID UUID
return string>.Dictionary

Initialise() public method

public Initialise ( IConfigSource source ) : void
source IConfigSource
return void

NewUserConnection() public method

public NewUserConnection ( AgentCircuitData agent ) : void
agent OpenSim.Framework.AgentCircuitData
return void

PostInitialise() public method

public PostInitialise ( ) : void
return void

RegionLoaded() public method

public RegionLoaded ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
return void

RemoveCapsHandler() public method

public RemoveCapsHandler ( UUID agentId ) : void
agentId UUID
return void

RemoveRegion() public method

public RemoveRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
return void

SetChildrenSeed() public method

public SetChildrenSeed ( UUID agentID, string>.Dictionary seeds ) : void
agentID UUID
seeds string>.Dictionary
return void

Property Details

capsPaths protected_oe property

protected Dictionary capsPaths
return string>.Dictionary

childrenSeeds protected_oe property

protected Dictionary> childrenSeeds
return Dictionary>

m_capsHandlers protected_oe property

Each agent has its own capabilities handler.
protected Dictionary m_capsHandlers
return Caps>.Dictionary

m_scene protected_oe property

protected Scene,OpenSim.Region.Framework.Scenes m_scene
return OpenSim.Region.Framework.Scenes.Scene