Method | Description | |
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FloatToTerseString ( float val ) : string |
Converts a floating point number to a terse string format used for transmitting numbers in wearable asset files
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GetResourceStream ( string resourceName ) : System.IO.Stream |
Attempts to load a file embedded in the assembly
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GetResourceStream ( string resourceName, string searchPath ) : System.IO.Stream |
Attempts to load a file either embedded in the assembly or found in a given search path
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GlobalPosToRegionHandle ( float globalX, float globalY, float &localX, float &localY ) : ulong |
Given an X/Y location in absolute (grid-relative) terms, a region handle is returned along with the local X/Y location in that region
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InventoryCRC ( int creationDate, byte saleType, sbyte invType, sbyte type, UUID assetID, UUID groupID, int salePrice, UUID ownerID, UUID creatorID, UUID itemID, UUID folderID, uint everyoneMask, uint flags, uint nextOwnerMask, uint groupMask, uint ownerMask ) : uint |
Calculates the CRC (cyclic redundancy check) needed to upload inventory.
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OSDToPrimList ( StructuredData osd ) : List |
Deserializes OSD in to a list of primitives
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PrimListToOSD ( List |
Converts a list of primitives to an object that can be serialized with the LLSD system
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SplitBlocks ( OpenMetaverse.Packets.PacketBlock blocks, int packetOverhead ) : List |
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StateToAttachmentPoint ( uint state ) : AttachmentPoint | ||
TEGlowByte ( float glow ) : byte | ||
TEGlowFloat ( byte bytes, int pos ) : float | ||
TEOffsetFloat ( byte bytes, int pos ) : float |
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TEOffsetShort ( float offset ) : short |
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TERotationFloat ( byte bytes, int pos ) : float |
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TERotationShort ( float rotation ) : short |
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ZeroDecode ( byte src, int srclen, byte dest ) : int |
Decode a zerocoded byte array, used to decompress packets marked with the zerocoded flag Any time a zero is encountered, the next byte is a count of how many zeroes to expand. One zero is encoded with 0x00 0x01, two zeroes is 0x00 0x02, three zeroes is 0x00 0x03, etc. The first four bytes are copied directly to the output buffer. |
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ZeroEncode ( byte src, int srclen, byte dest ) : int |
Encode a byte array with zerocoding. Used to compress packets marked with the zerocoded flag. Any zeroes in the array are compressed down to a single zero byte followed by a count of how many zeroes to expand out. A single zero becomes 0x00 0x01, two zeroes becomes 0x00 0x02, three zeroes becomes 0x00 0x03, etc. The first four bytes are copied directly to the output buffer.
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Method | Description | |
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FieldToString ( StringBuilder output, byte bytes, string fieldName ) : void |
Convert a variable length field (byte array) to a string, with a field name prepended to each line of the output If the byte array has unprintable characters in it, a hex dump will be written instead |
public static FloatToTerseString ( float val ) : string | ||
val | float | Floating point number to convert to a string |
return | string |
public static GetResourceStream ( string resourceName ) : System.IO.Stream | ||
resourceName | string | The filename of the resource to load |
return | System.IO.Stream |
public static GetResourceStream ( string resourceName, string searchPath ) : System.IO.Stream | ||
resourceName | string | The filename of the resource to load |
searchPath | string | An optional path that will be searched if /// the asset is not found embedded in the assembly |
return | System.IO.Stream |
public static GlobalPosToRegionHandle ( float globalX, float globalY, float &localX, float &localY ) : ulong | ||
globalX | float | The absolute X location, a number such as /// 255360.35 |
globalY | float | The absolute Y location, a number such as /// 255360.35 |
localX | float | The sim-local X position of the global X /// position, a value from 0.0 to 256.0 |
localY | float | The sim-local Y position of the global Y /// position, a value from 0.0 to 256.0 |
return | ulong |
public static InventoryCRC ( int creationDate, byte saleType, sbyte invType, sbyte type, UUID assetID, UUID groupID, int salePrice, UUID ownerID, UUID creatorID, UUID itemID, UUID folderID, uint everyoneMask, uint flags, uint nextOwnerMask, uint groupMask, uint ownerMask ) : uint | ||
creationDate | int | Creation date |
saleType | byte | Sale type |
invType | sbyte | Inventory type |
type | sbyte | Type |
assetID | UUID | Asset ID |
groupID | UUID | Group ID |
salePrice | int | Sale price |
ownerID | UUID | Owner ID |
creatorID | UUID | Creator ID |
itemID | UUID | Item ID |
folderID | UUID | Folder ID |
everyoneMask | uint | Everyone mask (permissions) |
flags | uint | Flags |
nextOwnerMask | uint | Next owner mask (permissions) |
groupMask | uint | Group mask (permissions) |
ownerMask | uint | Owner mask (permisions) |
return | uint |
public static OSDToPrimList ( StructuredData osd ) : List |
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osd | StructuredData | Structure holding the serialized primitive list, /// must be of the SDMap type |
return | List |
public static PrimListToOSD ( List |
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prims | List |
Primitives to convert to a serializable object |
return | StructuredData.OSD |
public static SplitBlocks ( OpenMetaverse.Packets.PacketBlock blocks, int packetOverhead ) : List |
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blocks | OpenMetaverse.Packets.PacketBlock | |
packetOverhead | int | |
return | List |
public static StateToAttachmentPoint ( uint state ) : AttachmentPoint | ||
state | uint | |
return | AttachmentPoint |
public static TEGlowByte ( float glow ) : byte | ||
glow | float | |
return | byte |
public static TEGlowFloat ( byte bytes, int pos ) : float | ||
bytes | byte | |
pos | int | |
return | float |
public static TEOffsetFloat ( byte bytes, int pos ) : float | ||
bytes | byte | |
pos | int | |
return | float |
public static TEOffsetShort ( float offset ) : short | ||
offset | float | |
return | short |
public static TERotationFloat ( byte bytes, int pos ) : float | ||
bytes | byte | |
pos | int | |
return | float |
public static TERotationShort ( float rotation ) : short | ||
rotation | float | |
return | short |
public static ZeroDecode ( byte src, int srclen, byte dest ) : int | ||
src | byte | The byte array to decode |
srclen | int | The length of the byte array to decode. This /// would be the length of the packet up to (but not including) any /// appended ACKs |
dest | byte | The output byte array to decode to |
return | int |
public static ZeroEncode ( byte src, int srclen, byte dest ) : int | ||
src | byte | The byte array to encode |
srclen | int | The length of the byte array to encode |
dest | byte | The output byte array to encode to |
return | int |