C# Class Nez.PixelBloomPostProcessor

this PostProcessor expects that the layerRenderTarget is the top-most layer and that it contains
Inheritance: BloomPostProcessor
Exibir arquivo Open project: prime31/Nez

Public Methods

Method Description
PixelBloomPostProcessor ( RenderTexture layerRenderTexture, int executionOrder ) : System
onSceneBackBufferSizeChanged ( int newWidth, int newHeight ) : void
process ( RenderTarget2D source, RenderTarget2D destination ) : void
unload ( ) : void

Method Details

PixelBloomPostProcessor() public method

public PixelBloomPostProcessor ( RenderTexture layerRenderTexture, int executionOrder ) : System
layerRenderTexture Nez.Textures.RenderTexture
executionOrder int
return System

onSceneBackBufferSizeChanged() public method

public onSceneBackBufferSizeChanged ( int newWidth, int newHeight ) : void
newWidth int
newHeight int
return void

process() public method

public process ( RenderTarget2D source, RenderTarget2D destination ) : void
source Microsoft.Xna.Framework.Graphics.RenderTarget2D
destination Microsoft.Xna.Framework.Graphics.RenderTarget2D
return void

unload() public method

public unload ( ) : void
return void