Method | Description | |
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GameModeSearchListViewItem ( IGameModeDescriptor p_gmdGameModeInfo, |
A simple constructor that initializes the object with the given dependencies.
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StopSearching ( ) : void |
Method | Description | |
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DisplayFinalUI ( ) : void |
Changes the UI to indicate that an installation path for the game mode has been selected.
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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Detector_PathFound ( object sender, |
Handles the GameDiscoverer.PathFound event of the game discoverer. This displays the path that was found. |
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Detector_PropertyChanged ( object sender, |
Handles the INotifyPropertyChanged.PropertyChanged event of the game discoverer. This updates the search progress display. |
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Detector_TaskEnded ( object sender, |
Handles the IBackgroundTask.TaskEnded event of the game discoverer. If the game being searched for has not been found, this displays the not found UI. |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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SetVisiblePanel ( |
Sets the panel that should be displayed in the item.
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butAccept_Click ( object sender, |
Handles the Control.Click event of the accept button. This marks the found path as being accepted as the installation path for the game mode. |
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butCancel_Click ( object sender, |
Handles the Control.Click event of the reject button. This indicate thes found path is incorrect, and another path should be found. |
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butOverride_Click ( object sender, |
Handles the Control.Click event of the override button. This marks the entered path as the path to use as the installation path for the game mode, override any found paths. |
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butReject_Click ( object sender, |
Handles the Control.Click event of the reject button. This indicate thes found path is incorrect, and another path should be found. |
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butSelectPath_Click ( object sender, |
Handles the Control.Click event of the select path button. This opens the folder selection dialog, so an override path can be selected. |
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tbxInstallPath_TextChanged ( object sender, |
Handles the Control.TextChanged event of the install path text box. This verifies that the entered path contains the game being looked for, dislpaying an error if required. |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public GameModeSearchListViewItem ( IGameModeDescriptor p_gmdGameModeInfo, |
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p_gmdGameModeInfo | IGameModeDescriptor | The descriptor for the game modewhose install path is to be found. |
p_gdtDetector | The discoverer to use to find the game installation path. | |
return | System |