Method | Description | |
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GameModeListViewItem ( IGameModeDescriptor p_gmdGameModeInfo ) : System |
A simple constructor that initializes the object with the given dependencies.
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Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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Control_Click ( object sender, EventArgs e ) : void |
Handles the Control.Click event of all contained controls. This passes the click event to the control. |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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lblGameModeName_MouseDoubleClick ( object sender, MouseEventArgs e ) : void |
Handles the Control.MouseDoubleClick event of all contained controls. This passes the click event to the control. |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public GameModeListViewItem ( IGameModeDescriptor p_gmdGameModeInfo ) : System | ||
p_gmdGameModeInfo | IGameModeDescriptor | The descriptor for the game mode whose install path is to be found. |
return | System |