Method | Description | |
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GeneralSettingsGroup ( IEnvironmentInfo p_eifEnvironmentInfo, IGameMode p_gmdGameMode ) : System |
A simple constructor that initializes the object with the given dependencies.
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Load ( ) : void |
Loads the grouped setting values from the persistent store.
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Save ( ) : bool |
Persists the grouped setting values to the persistent store.
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public GeneralSettingsGroup ( IEnvironmentInfo p_eifEnvironmentInfo, IGameMode p_gmdGameMode ) : System | ||
p_eifEnvironmentInfo | IEnvironmentInfo | The application's envrionment info. |
p_gmdGameMode | IGameMode | The game mode currently being managed. |
return | System |