Property | Type | Description | |
---|---|---|---|
M11 | float |
Method | Description | |
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AffineFromToV4F ( float4 &F0, float4 &F1, float4 &F2, float4 &F3, float4 &T0, float4 &T1, float4 &T2, float4 &T3 ) : |
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Ortho ( float left, float right, float bottom, float top, float hither, float yon ) : |
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Perspective ( float fov, float Zn, float Zf ) : |
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Perspective ( float fov, float aspect, float hither, float yon ) : |
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PerspectiveOld ( float fov, float Zn, float Zf ) : |
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ProjectiveFromToV4F ( float4 &F0, float4 &F1, float4 &F2, float4 &F3, float4 &F4, float4 &T0, float4 &T1, float4 &T2, float4 &T3, float4 &T4 ) : |
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RotateX ( float angle ) : |
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RotateY ( float angle ) : |
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RotateZ ( float theta ) : |
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Scale ( float sx, float sy, float sz ) : |
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Scale ( float4 &s ) : |
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ToString ( ) : string | ||
Translate ( float tx, float ty, float tz ) : |
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Translate ( float4 &t ) : |
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View ( float4 &from, float4 &at, float4 &world_up, float roll ) : |
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ViewOld ( float4 &from, float4 &at, float4 &world_up, float roll ) : |
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float4x4 ( double a00, double a01, double a02, double a03, double a10, double a11, double a12, double a13, double a20, double a21, double a22, double a23, double a30, double a31, double a32, double a33 ) : System | ||
float4x4 ( float a00, float a01, float a02, float a03, float a10, float a11, float a12, float a13, float a20, float a21, float a22, float a23, float a30, float a31, float a32, float a33 ) : System | ||
float4x4 ( |
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float4x4 ( float4 r0, float4 r1, float4 r2, float4 r3 ) : System | ||
operator ( ) : |
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this ( int i, int j ) : float | ||
this ( int i ) : float4 |
Method | Description | |
---|---|---|
Pivot ( |
public static AffineFromToV4F ( float4 &F0, float4 &F1, float4 &F2, float4 &F3, float4 &T0, float4 &T1, float4 &T2, float4 &T3 ) : |
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F0 | float4 | |
F1 | float4 | |
F2 | float4 | |
F3 | float4 | |
T0 | float4 | |
T1 | float4 | |
T2 | float4 | |
T3 | float4 | |
return |
public static Ortho ( float left, float right, float bottom, float top, float hither, float yon ) : |
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left | float | |
right | float | |
bottom | float | |
top | float | |
hither | float | |
yon | float | |
return |
public static Perspective ( float fov, float Zn, float Zf ) : |
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fov | float | |
Zn | float | |
Zf | float | |
return |
public static Perspective ( float fov, float aspect, float hither, float yon ) : |
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fov | float | |
aspect | float | |
hither | float | |
yon | float | |
return |
public static PerspectiveOld ( float fov, float Zn, float Zf ) : |
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fov | float | |
Zn | float | |
Zf | float | |
return |
public static ProjectiveFromToV4F ( float4 &F0, float4 &F1, float4 &F2, float4 &F3, float4 &F4, float4 &T0, float4 &T1, float4 &T2, float4 &T3, float4 &T4 ) : |
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F0 | float4 | |
F1 | float4 | |
F2 | float4 | |
F3 | float4 | |
F4 | float4 | |
T0 | float4 | |
T1 | float4 | |
T2 | float4 | |
T3 | float4 | |
T4 | float4 | |
return |
public static RotateX ( float angle ) : |
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angle | float | |
return |
public static RotateY ( float angle ) : |
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angle | float | |
return |
public static RotateZ ( float theta ) : |
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theta | float | |
return |
public static Scale ( float sx, float sy, float sz ) : |
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sx | float | |
sy | float | |
sz | float | |
return |
public static Translate ( float tx, float ty, float tz ) : |
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tx | float | |
ty | float | |
tz | float | |
return |
public static Translate ( float4 &t ) : |
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t | float4 | |
return |
public static View ( float4 &from, float4 &at, float4 &world_up, float roll ) : |
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from | float4 | |
at | float4 | |
world_up | float4 | |
roll | float | |
return |
public static ViewOld ( float4 &from, float4 &at, float4 &world_up, float roll ) : |
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from | float4 | |
at | float4 | |
world_up | float4 | |
roll | float | |
return |
public float4x4 ( double a00, double a01, double a02, double a03, double a10, double a11, double a12, double a13, double a20, double a21, double a22, double a23, double a30, double a31, double a32, double a33 ) : System | ||
a00 | double | |
a01 | double | |
a02 | double | |
a03 | double | |
a10 | double | |
a11 | double | |
a12 | double | |
a13 | double | |
a20 | double | |
a21 | double | |
a22 | double | |
a23 | double | |
a30 | double | |
a31 | double | |
a32 | double | |
a33 | double | |
return | System |
public float4x4 ( float a00, float a01, float a02, float a03, float a10, float a11, float a12, float a13, float a20, float a21, float a22, float a23, float a30, float a31, float a32, float a33 ) : System | ||
a00 | float | |
a01 | float | |
a02 | float | |
a03 | float | |
a10 | float | |
a11 | float | |
a12 | float | |
a13 | float | |
a20 | float | |
a21 | float | |
a22 | float | |
a23 | float | |
a30 | float | |
a31 | float | |
a32 | float | |
a33 | float | |
return | System |
public float4x4 ( |
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R | ||
t | float3 | |
return | System |
public float4x4 ( float4 r0, float4 r1, float4 r2, float4 r3 ) : System | ||
r0 | float4 | |
r1 | float4 | |
r2 | float4 | |
r3 | float4 | |
return | System |